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How to play stellaris apocalypse
How to play stellaris apocalypse









Really nothing feels like a significant change. Wow, our researches now produce whole 10% more of science and admirals have another 10% bonus - that's a whole new game!. We're all psionics, we took 2 ascension perks for that. Unlike Endless Space 2 there's species-wide story but. You research future tech and mop around, you fight wars where 90% of the action is capturing systems of an enemy with 0 ships and you still have to manage armies to capture planets. It's like Civilization after turn 400 when everything is decided and you just have to click end turn to get your spaceship to fly - only you'll have to do it for most of the game and you might not even win. You already have most of interesting inventions and traditions you really wanted now you get whatever is presented to you. There's no grand battle for deciding the fate of the universe, it's all feels determined when it happens. First there's initial stage: you note how starlanes go, you settle first colonies and really get into managing them, you throw pops around, you manage resources. So the ideological problem is this: Stellaris doesn't have midgame. You may use new species to colonize more but your 21st planet is not that exciting anymore and requires too much involvement to get your empire's productivity raised by 4% or something.

how to play stellaris apocalypse how to play stellaris apocalypse

Getting new planets and species is hard to notice, that unrest doesn't really affect you. Strategic resources are roughly equivalent to being one step in research ahead and you get plenty of those. I fought wars to get systems with enclaves and access to Leviathans (both added in DLC) but even that doesn't help that much some of your inner factions become happier. But why would you if an empty space on any of your planet with any POP on it will produce more research? There's nothing special when everything is so big. Someone mentioned craving enemy's black hole system for physics research. And when you have 70 systems you don't see other empire special systems as special. Some blobs may be bigger, some smaller some have a lot connections to each others, some don't.

how to play stellaris apocalypse

As TJ had said by the dreaded midgame you have uniform blobs bumping into each other.

how to play stellaris apocalypse

Space becomes more systemic and thus boring. There's less random stuff here, you don't get to colonize a planet that will add 5 rich systems to your empire. They've embraced familiar mechanics from EU4 and made the game even more, so to say, granular: your ships really fly through all this space, you capture each system individually. I think I've figured out ideological problem with Stellaris.











How to play stellaris apocalypse